Friday, October 23, 2009
Thursday, October 22, 2009
Monday, October 12, 2009
I’m brainstorming about ways to mount the projectors we’ll be borrowing from DPI onto the AutoPoles Wendy is purchasing. I’ve found other ways to do this, but they are a bit pricey.
Friday, October 2, 2009
A typical email exchange:
On Fri, Oct 2, 2009 at 11:07 AM, Wendy Richmond <wendy@wendyrichmond.com> wrote:
Hi Michael
Yesterday was v helpful. I am reflecting!
Quick Q:
Was it hard to make those stand-alone stands for the digital frames? I think it wd be a good way to have a bunch of frames around the room for our showing, so I am thinking about buying some cheap lamps– approx 6 of them. ( we already have 2 that you made)
If it is easier, we could avoid having the cord run thru the pole.
What do you think?
W
MC reply:
They are not so hard to make… I’ve attached a picture of the parts… It is easier to not run the cord through the pole. Gaffer’s tape on the back will keep things in check.
Michael
Thursday, October 1, 2009
Thursday, October 1, 2009
Thursday, October 1, 2009
Tuesday, September 29, 2009
Now it’s time to try two of the ultrasonic rangers together and verify that I can use ethernet cable to connect them. I want to be able to use ethernet cable for several reasons:
- Cheap
- Practically ubiquitous
- Easy to terminate
- Robust
In order to do this, I needed a way to plug an ethernet-style (8-pole 8-conductor) modular jack into a breadboard. I last built one of these breakout boards when I was working on my thesis at ITP. It was a time consuming process.
Since I’m planning to use these jacks in this project, it may make sense to create some printed circuit boards.
I’ve written previously about my process for etching boards, so I won’t repeat myself here. I use a laser printer to put the board design on glossy paper, transfer it to copper-clad board using a hot iron, and then etch away the excess copper using a solution of copper chloride in aqueous hydrochloric acid.
After etching, drilling, and soldering…
The completed prototype circuit works with two sensors. I wrote a patch in Max/MSP to trigger sounds when a person walks past.
Thursday, September 24, 2009
We’ve been discussing how to develop the interactive features of the installation. I ordered some ultrasonic range finders (Devantech SFR-02 from Acroname) to see if they are suitable for our application.
I want to evaluate several things:
- How easy is it to interface several of these devices to a microcontroller?
- Can I use long (30′) ethernet cables to carry the control and data signals?
I hooked the sensor up as shown and found some Arduino code to interface with the sensor and gave it a try. Success! So why not try two?
Interfacing a second sensor was a bit more tricky. The wiring was straightforward: simply wiring the second sensor’s SDA SCL signals in parallel with the existing sensor. Setting the device address for the second sensor was not straightforward, however.
After reading the manual and trying unsuccessfully to set the device ID, I found a clue in the Arduino examples at Devantech’s website. The ranger uses 8-bit addresses while the Arduino uses only 7 bits. This explained why the Devantech documentation listed the default address of the SFR-02 as 0xE0, but the example Arduino code used address 0×70.
0xE0 (hex) = 1110000
Shifting this number right to obtain 7 bits
0111000 = 0x70 (hex)
One problem solved, but I still can’t get the unit to change its ID. More Googling turned up an Arduino Library for the SFR-02 by GrapeLabs which includes a ConfigureDeviceID function.
Thursday, September 24, 2009
I need some way to understand what types of text “animation” Wendy wants to use before writing lots of code to show her examples. Bill Buxton describes a number of video techniques in Sketching User Experience. Perhaps there is a way we can experiment with the animation without doing any coding.
I’m envisioning a space made of foamboard that we can interrogate with a video camera. We can easily print out text and scroll it in front of the camera to get a sense of what it might look like in the space.
















