One of the motions I’ve been trying to represent physically is the selection of a region of audio. There are any number of screen-based ways to do this, but I wanted to create something mechanical that could do this.
things I made at ITP and after: sketches, prototypes, and other documentation
One of the motions I’ve been trying to represent physically is the selection of a region of audio. There are any number of screen-based ways to do this, but I wanted to create something mechanical that could do this.
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